Old Tournaments

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Forgotten King's Invitational
(Undead teams invitational)

Only the eldest of the Necromancers remember the Forgotten King, and his real name has been lost with time. He was a powerfull sorceror king but he became so obcessed with magic that he started neglecting the affairs of his kingdom. All his subjects eventually left, but he didn't care one bit and remained in his castle, with only his most faithful servants to keep him company and prevent the castle from decay. The Forgotten King didn't have enough of an entire life to study all the forms of magic, and eventually became a Lich to continue the art beyond death...
Why a powerfull Lich who devotes all his time to magic got wind of a game called Blood Bowl is unknown. Some say he accidently tuned in on a particularly interesting game when watching his crystal ball, and got caught by the action. He obviously only care for the matches involving Undead teams, though. This is probably why he sponsored this tournament, and a lot of Undead teams are expected to participate, because he, the Forgotten King, is the prize...

Special rules for the tournament
Every game of this tournament is played in a graveyard, at night. The crowd is a little special, not siding for any particular team, and consist of Zombies, Skeletons, Ghouls, Vampires, Wights, Mummies, Ghosts and other type of Undeads. This makes up for quite an angry crowd... This results in the fact that the crowd is not affected by Fan Factor, and is always numbered between 5,000 and 10,000 Undeads (1d6+4). Teams playing in the invitational are always considered FF 4 for each match, minus the number of living allies on the team (Beastmen, Dark Elves and/or Chaos Warrior). If the crowd invades the pitch or throws a rock, it will target living players if possible before any Undead player. This also results in no actual winnings for every game, but Undead players can be replaced freely by picking them in the graveyard at the end of the game. Playing at night also means that "Very Sunny" and "Sweltering Heat" weather must be ignored and considered normal weather when rolled on the weather table.
There are advantages for playing in a cemetery, of course. Necromancers are more potent in this environment and the Regeneration skill works on 2+ (unless it's a mutation) Even if the Necromancer is injured, kidnapped or ejected from the game, the Undeads player can stil regenerate, but only on 3+. The Vampires are also supplied with the necessary blood and they can ignore their negative skill if they still have it, for the games in this tournament only. Necromancer Adepts can also use their power twice instead of once during the game.
Also note that unfortunately, the Blood Bowl Association heard of this tournament and sent a contingent of Ghoul referees to make sure that the rules are applied. So, players can still be ejected like in a normal game. 
Rules for handicap
The Forgotten King knows that not all Blood Bowl Undead teams are of equal power, and is willing to help the "lesser". The Necromancer of the lower TR team can call upon the powers of the Lich a number of times equal to the bonus MVP's the team gets for the game. The spell can only be cast at the start of the opponent's turn, and will create several effects, all happening at the same time:
Lich's Wrath: hundreds of skeletal hands try to grab the opposing teams. All opponents except Mummies must roll 1d6 and will fall on a result of 1-3. All downed opponents will then be attacked by the hands and must make an armor roll. This does not create a turn over, even if the player with the ball falls because of the hands. The opposing team's movement is also impeded by the hands (exactly like the Magic Item Scutt's Deluge of Despair), but again, the hands will not touch the Mummies. The players knocked down can still move in this turn (or be placed proned if they were stunned), but their movement is still halved. This spell will also summon a Skeleton Warrior onto the field (this works like the Dirty Trick Sewer Map). The Skeleton Warrior is 5 4 3 9 Block, Thick Skull, Regeneration and armed with a magical two handed sword (consider it like a running chainsaw +3 to armor, +1 to injury that cannot harm the Warrior if he's knocked down). The Warrior cannot take or carry the ball due to the sword, and will not voluntarily enter the square where the ball lies. The Skeleton Warrior is considered part of the team until a TD is scored or the half ends.
The prize, the Forgotten King
The winning team in the final gets the privilege of the Lich's company for an entire season. The Forgotten King is worth 200,000 gp for TR purposes and takes the place of the Adept Necromancer, who will return when the Lich departs. The King can perform all the things a Necromancer Adept can, but cannot be harmed in any way (cards like Sorry! and Sorry Sir! have no effect against him). If the head coach (Necromancer) is sent off, kidnapped, injured, etc., the Lich will take charge for the remainder of the game, and the Undeads can still use their Regeneration skill. The Forgotten King can also cast spells, but the Blood Bowl Association will not let him cast other spells than those of a normal wizard. Thus, he can, once per game, cast a Lightning Bolt, Fireball or Toad Spell, just like a normal wizard). Finally, Liches spend a lot of time creating all such of magical items. This result in the Undead team having a chance to get a Magic Item in bonus of the other card(s) (still only one Magic Item per draw). Before the roll for the cards is made, the Undead coach rolls a dice and on a 4+, the Lich will have created a Magic Item.

The Soul Collector contest
The Forgotten King doesn't dislike violence either, and will reward the Undead player with the most casualties (regenerated or not) at the end of the tournament. The Forgotten King will perform a special ceremony strenghtening the skull of the winner, who will gain the Thick Skull Physical Ability as a bonus skill.

Soul Collector contest winner

Player Team # cas / matches played
Krypt Keeper (#3) Army of Darkness 11 / 2

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-------------Quarter finals------------ --------------Semi Finals-------------- ---------------Finals---------------
-People Under the Stairs 1 10
-Sincerely Dead 0 2
-Sincerely Dead 2 3
-Vecna 2 5
-Tsingis Khan 1ot 5
-Vecna 1 11
-Vecna- 2ot 8

Forgotten King's Champion

Vecna

-Greatfull Dead 0 1
-Lethal 2ot 6
-Lethal 1 9
-Lethal 0 8
-Army of Darkness 2 13
-Army of Darkness 1 15
-Hands from the Grave 1 7

Accurate predictions : 4 / 7