| The most sought after trophy
is the Bloodweiser Blood Bowl Championship winner's
trophy, commonly known as the Blood Bowl. Originally,
it was awarded to the winners of the final match
between the NFC and AFC conference champions, but now
it is awarded to the winners of the Blood Bowl Open
Tournament. Before 2461, the Blood Bowl Championship
games were fairly friendly but competitive
affairs, played purely to award the status of
best team in the world to the winners. With the
arrival of big business in the shape of the
Bloodweiser Corporation, however, the competition
made a major stride in popularity. The prize money
and Bloodweiser sponsorship that goes to the winners
is said to be worth over a million crowns over the
course of the following season. There is also the
Blood Bowl trophy itself, otherwise known as the
Buddy Grafstein trophy after the Bloodweiser chairman
who first presented it. Its made from solid
dwarf gold, and as such is extremely valuable. This
value has caused the original trophy to be stolen
many times, and in fact the current one is the fourth
trophy to be made! The winners of the Blood Bowl get the trophy
itself, 350,000 gp, a complimentary Magic Helmet plus
a sponsorship deal from Bloodweiser which adds 20,000
gp to the prize money and +1 on the Fan Factor roll
for each match that the team plays during the next
season. The runners-up receive a consolation prize of
150,000 gp and a Magic Helmet. For the players,
however, the most important prize is the Blood Bowl
players medal awarded to each player (from both
teams) that participates in the final (thus, mng
players are excluded). Receiving a Blood Bowl players
medal is a great confidence booster, so every single
player that takes part in the Blood Bowl final counts
as have been awarded a most valuable player award and
gains 5 star player points, in addition to the most
valuable player awards that are normally handed out
for playing in the match. Some of the medals are also
magical and will help the players in gaining better
skills or avoiding unwanted ones. Every player with a
magical medal can use its power one time in
his career, to re-roll one skill roll (like a
personal Magical Playbook that can be used anytime).
10 medals given to the winning team are magical, but
only 5 given to the finalist are, and they are
randomly given (roll randomly 10 / 5 players not mng
during the game or dead at that moment). Note
that a player having a medal should have it noted in
the skills on the team sheet and erase it once the
power is used.
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