OnLine Blood Bowl League
OLBBL Glossary

Adept : Necromancer Adept.
AG : Agility.
AH : Always Hungry (Troll and Minotaur negative skill).
apo : Apothecary.
AV : Armor Value (of a player).
BB : Blood Bowl.
BH : Badly Hurt (the injury result). To BH; to Badly Hurt. BH'ed; being Badly Hurt. Also a common abbreviation for Bone Head (negative skill).
Blodge : The skill combo Block and Dodge (not to use on team sheets).
BOB : Black Orc Blocker.
Bot : Script that rolls the dice via user typed commands when playing online.
brb : Be right back.
BT : Break Tackle.
bz : Blitz (usually used in game).
ca : Catch (usually used in game).
Calm : Term most frequently used to designate a player having lost the Wild Animal negative skill.
Cas : Casualty or casualties.
CB : Cold Blooded (Snow Troll negative skill).
CD : Chaos Dwarf (plural is CD's).
CDB : Chaos Dwarf Blocker.
ch : Channel.
Chef : Halfling Chef
Comp : Completion (a successful pass).
CW : Chaos Warrior.
db : Die block or dice block (the blocking dice).
DE : Dark Elf / Elves.
disco : Disconnected.
Do : Dodge.
DO : Dump Off.
DP : Dirty Player.
DT : Diving Tackle (most frequent) OR Dirty Trick (a card from this deck).
FA : Free Agent(s) OR Foul Appearance (both frequently used).
ff : Friendly fouling. Common term of a game in which fouls are only permitted if a team Re-Roll is available, usually to allow rr perms (see this term).
FF : Fan Factor.
Fling : Halfling.
ga : Go ahead (most frequently used to indicate that your turn is over).
gfi / gf : Going-For-It (the action to move an extra square or more with a player).
HE : High Elf / Elves.
HG : Hypnotic Gaze.
ho : Hand off.
Hob / hobbo : Hobgoblin.
IP : Illegal Procedure.
JU : Jump Up.
KO : Knocked Out (the injury result). To KO; to Knock Out. KO'ed; being Knocked Out.
KotR : Knight of the Realm.
lb : Long bomb.
LB : Long Beard.
LoS : Line of Scrimmage.
lp : Long pass.
MA : Movement (the A is for Allowance).
MB : Mighty Blow.
MH : Magic Helmet.
MI : Magic Item (a card from this deck).
mng or MNG : Missing Next Game (a player).
MOV : Movement.
MR : Match report OR Miraculous Recovery (the card). Both terms are used frequently.
MSG / Msg / msg : Message.
mvp : Most valuable player (plural is mvp's).
Necro : Necromancer.
NoS : Nerves of Steel.
OFAB : Off For A Bite (Vampire negative skill).
Outcas, to : To outcas, outcased, etc.; getting more casualties than. (i.e. : "I have been outcased 4 to 2".)
pa : Pass (usually used in game).
PB : Pass Block.
Perm(s) : Any injury that is permanent (niggling injury, stat loss, death).
PI : Pitch Invasion (the kickoff result).
PO : Piling On.
PT : Prehensile Tail.
pu : Pick up (the ball, usually used in game).
qp : Quick pass.
QS : Quick Snap (the kickoff result).
RE : Random Event (a card from this deck).
Reg. or Regen : Regeneration.
rr or RR : Re-Roll(s) or the "to rr" (using a Re-Roll).
rr perms : Common term of a game in which the perms (see this term) are re-rolled, usually in exchange for the player "sitting", meaning remaining out of play, prone or stunned, and staying in the Reserves at the start of the next drive. They are usually not allowed to come back unless the team cannot field 11 players, in which case they have to be set up on the field, although usually remaining in the endzone, still out of play.
rr sk : Skill Re-Roll (usually used in game).
rr t : Team Re-Roll (usually used in game).
RS : Really Stupid (Troll and Kroxigor negative skill, most frequent) OR Right Stuff.
RSF / RSC : Razor Sharp Fangs / Claw(s).
SA : Strong Arm.
Satiated : Term most commonly used to designate a Vampire having lost the OFAB negative skill.
SF : Stand Firm.
SH : Sure Hands
SI : Serious Injury (the injury result). To SI; to Seriously Injure. SI'ed; being Seriously Injured.
Smart : Term most frequently used to designate a player having lost the Bone Head or Really Stupid negative skill.
sp : Short pass.
SPP : Star Player Point (plural is SPP's).
SS : Side Step.
ST : Strenght (most frequent) OR Safe Throw.
Stat(s) : Player statistic(s), commonly MA, ST, AG and AV (see those terms).
SV : Storm Vermin.
TD : Touchdown.
TR : Team Rating (most frequent) OR Take Root (Treeman negative skill).
TS : Thick Skull.
TTM : Throw Team Mate
Uprooted : Term most commonly used to designate a Treeman having lost the Take Root negative skill.
VLL : Very Long Legs.
WA : Wild Animal (Minotaur and Rat Ogre negative skill).
WE : Wood Elf / Elves OR Witch Elf / Elves.
WD : War Dancer.
Wiz : Wizard.
Wiz truce : Common term of a game, when both teams have a normal (basic) wizard and they agree not to use it.

 

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