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1.0 Moving A Player
When the game has been started, the two team's players are placed in their
respective dugouts. To move a player to the pitch simply hold down the left
mouse button on the player and drag it to the square to which you want to move.
Then, release the mouse button to drop him. The same technique is used
when a player moves during the game. If a player is injured during the game,
he is moved to the BH, SI or Dead dugout-box by dragging him with the left
mouse button.
2.0 Identifying Players Who Have Moved
When a player has been moved during the team's turn his marker will appear
as if it is pushed down. Also, a player who stood up from being prone will
appear pushed down. However, this effect is only for players on the team
whose turn it is. Each time a turn marker is moved all players are reset
to the up position. The team whose team marker was most recently moved is
considered to be the team currently taking its turn.
3.0 Counting a Player's Movement
To show the opponent your player's movement, ball scatter etc., use the left
mouse button to place numbers from 0-15 on the pitch. This is done by simply
left-clicking on empty squares once to add the numbers. Removing the numbers
is done by left-clicking on the number.
4.0 Changing a Player's Status
When a player is knocked over and must be placed prone, right-click on the
player and choose "prone" from the pop-up menu. If the result of the injury
roll is stunned right-click on the player again and choose "stunned" from
the pop-up menu. To stand a player up after being prone right-click on the
player and choose "standing", or when a player gets the ball choose
"has ball" from the menu.
5.0 Placing the Ball
To place the ball on the pitch, simply right-click on the square where it
must be placed and choose "place ball" from the pop-up menu. Once the ball
is placed on the pitch it can be moved the same way as a player by dragging
it with the left mouse button. If a player is dropped onto a square with the
ball that player's status is changed to "has ball" and the ball marker
disappears. Also, dropping the ball on a player will change that player's
status to indicate he has the ball.
6.0 Moving the Turn Marker
Moving the turn marker in the upper right side of the screen is done by
left-clicking on the appropriate marker. When the turn marker is moved, all
players are reset to an up position to indicate they haven't yet taken any
action for the current turn. Also, the game is automatically saved to a file
called autosave.sav each time the turn marker is moved.
7.0 Using Re-rolls and Changing the Score
When a team uses a re-roll, the coach must right-click on the re-roll counter
to reduce the number of re-rolls remaining by 1. To add a re-roll, the left
mouse button is used. The score marker is used the same way; it is raised by
1 by left-clicking on it and lowered by right-clicking.
Blood Bowl and the Blood Bowl logo are trademarks of Games Workshop
Limited and are used without permission.
No challenge to their status is intended.
The Blood Bowl IRC Client is intended to allow legal owners of the Blood Bowl
boxed game to play against other coaches online.
Blood Bowl may be purchased from your nearest authorized Games Workshop retailer,
or from the Games
Workshop Mail Order Online Store.
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