
Skills Rules
3.45 Throw Teammate
| 3.451 You may take this skill if
your ST is less than 6, however you may not use this
skill unless/until your Strength is 6 or greater. 3.452 If a player on the moving team falls over without causing a Turnover (failing the landing roll after being thrown for example), that player cannot later stand up or take any action whatsoever, even if that player had not previously taken an action. 3.453 If the thrower fumbles, then the player being thrown is knocked over in his starting square; no roll is made to see if he lands on his feet. 3.454 The landing modifiers for an accurate throw is changed to +1 and the modifier for an inaccurate throw is changed to +/- 0. |