Rulings Index

Version 2.05

 
1.0 NEW TEAMS
  1.01 Starting Cash
  1.02 Allowed Teams
  1.03 Adding Additional Teams
2.0 RETIRING TEAMS
  2.01 Retirements
  2.02 Retirement and Free Agents
3.0 SKILLS
  3.01 Always Hungry
  3.02 Bone Head
  3.03 Catch
  3.04 Claw
  3.05 Cold Blooded
  3.06 Dauntless
  3.07 Dirty Player
  3.08 Diving Catch
  3.09 Diving Tackle
  3.10 Dodge
  3.11 Dump Off
  3.12 Extra Arms
  3.13 Foul Appearance
  3.14 Frenzy
  3.15 Hail Mary Pass
  3.16 Horns
  3.17 Hypnotic Gaze
  3.18 Jump Up
  3.19 Kick
  3.20 Leader
  3.21 Leap
  3.22 Mighty Blow
  3.23 Multiple Block
  3.24 Off For a Bite
  3.25 Pass
  3.26 Pass Block
  3.27 Piling On
  3.28 Prehensile Tail
  3.29 Pro
  3.30 Razor Sharp Fangs
  3.31 Really Stupid
  3.32 Regeneration
  3.33 Right Stuff
  3.34 Shadowing
  3.35 Side Step
  3.36 Spikes
  3.37 Stand Firm
  3.38 Strip Ball
  3.39 Strong Arm
  3.40 Stunty
  3.41 Sure Feet
  3.42 Tackle
  3.43 Take Root
  3.44 Tentacles
  3.45 Throw Teammate
  3.46 Two Heads
  3.47 Very Long Legs
  3.48 Wild Animal
4.0 INJURY RULES
  4.01 Sigurd's Injury Rule
  4.02 Apothecaries
  4.03 Injury Rolls
  4.04 Adepts
  4.05 True Undead/Nurgle & Apoths
  4.06 Adept KOs Assistance
5.0 KICKOFFS
  5.01 Kicking the Ball
  5.02 Players Hit by Rocks
  5.03 Pitch Invasions
6.0 ILLEGAL PROCEDURES
  6.01 The Turn Marker
  6.02 The 4 minute rule
  6.03 Skills
7.0 OVERTIME
  7.01 Regular Season
  7.02 Playoffs
8.0 CHALLENGES
9.0 ASSISTS
  9.01 Assists and Online Play
  9.02 Assisting Fouls
10.0 DISPUTES AND RULINGS
11.0 BRIBES AND LOANS
  11.01 Bribes
  11.02 Loans
 
12.0 SELLING PLAYERS AND FREE AGENTS
  12.01 Selling Players
  12.02 Minimum Price for a Free Agent
  12.03 Releasing Players to Free Agency
  12.04 Player Minimum Requirements
  12.05 Players left on the Free Agent List
  12.06 Big Guys and Free Agents
  12.07 Premier Teams and Free Agents
13.0 PICK UPS, PUSH BACKS, FOLLOWS, AND DICE ORDER
  13.01 Pick Ups
  13.02 Push Backs
  13.03 Follows
  13.04 Dice Order
14.0 PASSING AND INTERCEPTIONS
  14.01 Throw-ins
  14.02 The Crowd
  14.03 Interception Dice Order
  14.04 SPP's
  14.05 Fumbles
  14.06 Passing Sequence
  14.07 Inaccurate Throws
  14.08 Interception Online Utility
15.0 GENERAL CARDS RULES
  15.01 Players Falling Due to a Card
  15.02 Selling Cards
  15.03 Cards and the Crowd
  15.04 Penalties and Arguing
  15.05 Penalty Cards and Get the Ref!
  15.06 Durations of Some Cards
  15.07 Cards Used by the Ball Carrier
16.0 SPECIAL CARDS SPECIFICATIONS
  Banana Skin
  Biased Referee
  Blatant Foul
  Brass Knuckles Day
  Burst Ball
  Did Somebody Say Mc Murty's
  Gimme That
  Heroic Effort
  I'll Get You
  I'll Take That
  Injured in Practice
  Inspired Play
  Is It A Touchdown?
  Knuckledusters
  Labbatt's Flying Fist
  Lurve Potion
  Miraculous Recovery
  Pit Trap
  Referee!!!
  Sorry!
  Stink Bomb
  The Secret Way
  Time Warp
  Whoops!
17.0 RACE SPECIFIC RULES
  17.01 Chaos and Fan Factor
  17.02 Humans and ally rolls
  17.03 Wood Elf teams and Treemen
18.0 GENERAL RULES
  18.01 Games Against Same Coach
  18.02 Re-Rolling Bounces and Scatters
  18.03 Minimum Number of Players
  18.04 Peaked Players
  18.05 Blitz and Go for It
  18.06 Match Reports
  18.07 Team Index
  18.08 Wrong Number of Block Dice
  18.09 Stat Upgrades on Skill Rolls
  18.10 Fan Factor and Hiring Allies
  18.11 Removing Negative Skills on Normals
19.0 PREMIER DIVISION
  19.01 Requirements
  19.02 Team Record and Transfer
  19.03 Joining Premier Division
  19.04 B-Teams
20.0 WIZARDS & SPELLS
  20.01 Lightning Bolt Examples
  20.02 Necromancer Adept
  20.03 Runesmith
  20.04 Halfling Chef
  20.05 Nurgle Priest
21.0 TOURNAMENTS
  21.01 Qualifications
22.0 FORFEITS AND PENALTIES
  Forfeit Penalties
  Blatantly Running Up The Score