Rulings Index
Version 2.05
1.0
NEW TEAMS
1.01
Starting Cash
1.02
Allowed Teams
1.03
Adding Additional Teams
2.0
RETIRING TEAMS
2.01
Retirements
2.02
Retirement and Free Agents
3.0 SKILLS
3.01
Always Hungry
3.02
Bone Head
3.03
Catch
3.04
Claw
3.05
Cold Blooded
3.06
Dauntless
3.07
Dirty Player
3.08
Diving Catch
3.09
Diving Tackle
3.10
Dodge
3.11
Dump Off
3.12
Extra Arms
3.13
Foul Appearance
3.14
Frenzy
3.15
Hail Mary Pass
3.16
Horns
3.17
Hypnotic Gaze
3.18
Jump Up
3.19
Kick
3.20
Leader
3.21
Leap
3.22
Mighty Blow
3.23
Multiple Block
3.24
Off For a Bite
3.25
Pass
3.26
Pass Block
3.27
Piling On
3.28
Prehensile Tail
3.29
Pro
3.30
Razor Sharp Fangs
3.31
Really Stupid
3.32
Regeneration
3.33
Right Stuff
3.34
Shadowing
3.35
Side Step
3.36
Spikes
3.37
Stand Firm
3.38
Strip Ball
3.39
Strong Arm
3.40
Stunty
3.41
Sure Feet
3.42
Tackle
3.43
Take Root
3.44
Tentacles
3.45
Throw Teammate
3.46
Two Heads
3.47
Very Long Legs
3.48
Wild Animal
4.0
INJURY RULES
4.01
Sigurd's Injury Rule
4.02
Apothecaries
4.03
Injury Rolls
4.04
Adepts
4.05
True Undead/Nurgle & Apoths
4.06
Adept KOs Assistance
5.0
KICKOFFS
5.01
Kicking the Ball
5.02
Players Hit by Rocks
5.03
Pitch Invasions
6.0
ILLEGAL PROCEDURES
6.01
The Turn Marker
6.02
The 4 minute rule
6.03
Skills
7.0
OVERTIME
7.01
Regular Season
7.02
Playoffs
8.0
CHALLENGES
9.0
ASSISTS
9.01
Assists and Online Play
9.02
Assisting Fouls
10.0
DISPUTES AND RULINGS
11.0
BRIBES AND LOANS
11.01
Bribes
11.02
Loans
12.0
SELLING PLAYERS AND FREE AGENTS
12.01
Selling Players
12.02
Minimum Price for a Free Agent
12.03
Releasing Players to Free Agency
12.04
Player Minimum Requirements
12.05
Players left on the Free Agent List
12.06
Big Guys and Free Agents
12.07
Premier Teams and Free Agents
13.0
PICK UPS, PUSH BACKS, FOLLOWS, AND DICE ORDER
13.01
Pick Ups
13.02
Push Backs
13.03
Follows
13.04
Dice Order
14.0
PASSING AND INTERCEPTIONS
14.01
Throw-ins
14.02
The Crowd
14.03
Interception Dice Order
14.04
SPP's
14.05
Fumbles
14.06
Passing Sequence
14.07
Inaccurate Throws
14.08
Interception Online Utility
15.0
GENERAL CARDS RULES
15.01
Players Falling Due to a Card
15.02
Selling Cards
15.03
Cards and the Crowd
15.04
Penalties and Arguing
15.05
Penalty Cards and Get the Ref!
15.06
Durations of Some Cards
15.07
Cards Used by the Ball Carrier
16.0
SPECIAL CARDS SPECIFICATIONS
Banana Skin
Biased Referee
Blatant Foul
Brass Knuckles Day
Burst Ball
Did Somebody Say Mc Murty's
Gimme That
Heroic Effort
I'll Get You
I'll Take That
Injured in Practice
Inspired Play
Is It A Touchdown?
Knuckledusters
Labbatt's Flying Fist
Lurve Potion
Miraculous Recovery
Pit Trap
Referee!!!
Sorry!
Stink Bomb
The Secret Way
Time Warp
Whoops!
17.0
RACE SPECIFIC RULES
17.01
Chaos and Fan Factor
17.02
Humans and ally rolls
17.03
Wood Elf teams and Treemen
18.0
GENERAL RULES
18.01
Games Against Same Coach
18.02
Re-Rolling Bounces and Scatters
18.03
Minimum Number of Players
18.04
Peaked Players
18.05
Blitz and Go for It
18.06
Match Reports
18.07
Team Index
18.08
Wrong Number of Block Dice
18.09
Stat Upgrades on Skill Rolls
18.10
Fan Factor and Hiring Allies
18.11
Removing Negative Skills on Normals
19.0
PREMIER DIVISION
19.01
Requirements
19.02
Team Record and Transfer
19.03
Joining Premier Division
19.04
B-Teams
20.0
WIZARDS & SPELLS
20.01
Lightning Bolt Examples
20.02
Necromancer Adept
20.03
Runesmith
20.04
Halfling Chef
20.05
Nurgle Priest
21.0
TOURNAMENTS
21.01
Qualifications
22.0
FORFEITS AND PENALTIES
Forfeit Penalties
Blatantly Running Up The Score