
Rulings
13.0 Pick Ups, Pushbacks, Follows, Dice Order
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13.011 If a player moves into a square in which the football is lying, he MUST attempt to pick it up. Failing to pick up the ball causes a turnover. 13.012 A player who is pushed back into a square in which the football is lying, does NOT get to attempt to pick it up. The ball scatters. 13.013 A player who does a follow up of a diving tackle into a square in which the football is lying, does NOT get to attempt to pick it up. The ball scatters. 13.021 When choosing the square that a player is pushed into, empty squares must be chosen over occupied squares or out of bounds. Out of bounds must be chosen over an occupied square. A square containing a non-Stand Firm player must be chosen over a square containing a Stand Firm player. Note that a square containing the ball is considered an empty square, not an occupied square. As a conclusion from this rule, when pushing multiple players, you must always push the least amount of players possible. 13.022 When one player is pushed into another player, the coach of the player who made the block should choose where that third player is pushed following the normal rules for choosing push back location. 13.031 The blocker must choose whether or not to follow up before making the scatter roll when blocking the ball carrier. 13.032 The blocker must choose whether or not to follow up before making the armor roll against his victim. 13.033 A player following a block into the Tackle Zone of a player with Diving Tackle may be hit by a DT block provided that the Diving Tackler was not the target of the block being followed. 13.034 A player need not roll to escape Tentacles on a follow up. 13.041 Dodge rolls and Going For It rolls must be made as a player attempts to move into a square. If both a dodge roll and a go for it roll both need to be made, the order is not important as long as the coach specifies which roll he is making first. 13.042 Diving Tackle block rolls are made as soon as a player moves into a square and before any other rolls resulting from the move. 13.043 If a player moves into a square where the ball is lying, and is blitzing another player simultaneously, the pickup must be resolved before the player may continue with the blitz. Failure to pick up the ball causes a turnover. |