OnLine Blood Bowl League

Skills Rules

3.14 Frenzy

3.141 Diving Tackle does NOT work in conjunction with the skill Frenzy.

3.142 When a player with Frenzy blocks a player with Stand Firm, a pushback result forces another block attempt just as if the Stand Firm player had moved.

3.143 A player with Frenzy must follow up unless the results of the die roll cause the opponent to be knocked over.

3.144 When a player with Horns and Frenzy is blitzing, in order to get the +1 ST bonus from horns, the blizter must move a square for each hit. (He would lose his horns bonus after the first hit against a Stand Firm player.)

3.145 Frenzy is NOT optional.

3.146 You must roll for dauntless before each block while using Frenzy.

3.147 You MAY use Go-For-It's to continue to frenzy even if you are not blitzing, but are not required to do so unless the frenzy is the result of a failed Wild Animal roll.

3.148 You do not get the bonus from Horns if you frenzy, but are not blitzing.

3.149 A player may only Frenzy or continue a Frenzy if a Pushback result is rolled on the block dice. If a block results in a both down result where both have block, the Frenzy stops.

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