
Skills Rules
3.01 Always Hungry
| 3.011 The player is always
ravenously hungry - and what's more he'll eat absolutely
anything! Should a player with this skill ever use the
Throw Team-Mate skill, roll a D6 after he picks up the
player to be thrown, but before he throws them. On a roll
of 1 he attempts to eat the unfortunate player! Roll the
D6 again, a second 1 means that he successfully scoffs
the other player down, with obviously fatal results for
the latter. On a roll of 2-6 the other player squirms
free and should be placed prone in a randomly selected
adjacent square (if the square is occupied then the
original occupant is pushed back and knocked over). 3.012 You do not gain 2 Star Player Points if you cause a casualty to a member of your own team. 3.013 A player killed by being eaten cannot be raised by any means. |